balance.......................49.39305% offense.......................45.32828% rain..........................40.12013% sun...........................37.14584% weatherless...................27.91699% multiweather.................. 8.40406% tailwind...................... 5.60984% semistall..................... 2.65948% trickroom..................... 2.38497% hyperoffense.................. 2.24897% sand.......................... 1.91906% hail.......................... 1.43552% voltturn...................... 1.38766% trickrain..................... 1.05649% tricksun...................... 0.69005% dragmag....................... 0.65606% monotype...................... 0.53895% sunoffense.................... 0.52006% gravity....................... 0.46843% rainoffense................... 0.40295% stall......................... 0.37021% monodark...................... 0.17251% sunstall...................... 0.16370% trickhail..................... 0.11837% tricksand..................... 0.11711% monowater..................... 0.08563% rainstall..................... 0.07429% monoflying.................... 0.07178% monoice....................... 0.05163% monopoison.................... 0.04155% sandoffense................... 0.03148% hailoffense................... 0.03148% monodragon.................... 0.02770% monosteel..................... 0.02644% monobug....................... 0.01889% monoelectric.................. 0.01889% batonpass..................... 0.01007% hailstall..................... 0.01007% trapper....................... 0.00881% monofire...................... 0.00630% mononormal.................... 0.00630% monofighting.................. 0.00378% monograss..................... 0.00252% monoghost..................... 0.00252% sandstall..................... 0.00126% monopsychic................... 0.00126% monofairy..................... 0.00126% Stalliness (mean: 0.031) -1.5|# |# -1.0|### |###### -0.5|############# |########################## 0.0|############################## |########################### +0.5|############### |####### +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.74%