balance.......................50.61101% offense.......................46.18684% rain..........................43.14724% sun...........................42.89573% weatherless...................21.33983% multiweather.................. 9.04624% tailwind...................... 7.06500% trickroom..................... 2.45007% hyperoffense.................. 1.63946% voltturn...................... 1.46055% semistall..................... 1.34950% trickrain..................... 1.31863% sand.......................... 1.00839% tricksun...................... 0.77015% hail.......................... 0.76600% dragmag....................... 0.63287% gravity....................... 0.58088% sunoffense.................... 0.52012% rainoffense................... 0.24211% stall......................... 0.21319% trickhail..................... 0.11913% sunstall...................... 0.11862% tricksand..................... 0.10794% monotype...................... 0.09231% monowater..................... 0.03956% rainstall..................... 0.02891% monoice....................... 0.01309% monoflying.................... 0.01243% sandoffense................... 0.01239% monoelectric.................. 0.00783% hailstall..................... 0.00685% hailoffense................... 0.00682% monobug....................... 0.00563% monosteel..................... 0.00451% monodragon.................... 0.00346% batonpass..................... 0.00337% trapper....................... 0.00175% monofighting.................. 0.00141% monoghost..................... 0.00136% monofire...................... 0.00075% monodark...................... 0.00064% mononormal.................... 0.00060% monopsychic................... 0.00055% monofairy..................... 0.00039% monopoison.................... 0.00009% monograss..................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.019) -1.5| |# -1.0|## |#### -0.5|########### |######################### 0.0|############################## |########################### +0.5|############# |##### +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.82%