balance.......................56.48118% sun...........................55.11985% offense.......................42.79881% rain..........................32.98150% weatherless...................16.38259% tailwind...................... 8.32758% multiweather.................. 4.55896% gravity....................... 1.48241% trickroom..................... 0.91825% voltturn...................... 0.78121% trickrain..................... 0.74847% hyperoffense.................. 0.58909% sunoffense.................... 0.52547% tricksun...................... 0.49778% dragmag....................... 0.15100% semistall..................... 0.12436% sand.......................... 0.05165% rainoffense................... 0.04268% hail.......................... 0.02348% stall......................... 0.00655% sunstall...................... 0.00292% monotype...................... 0.00160% trickhail..................... 0.00103% monowater..................... 0.00077% tricksand..................... 0.00076% monoflying.................... 0.00076% sandoffense................... 0.00008% rainstall..................... 0.00008% monoelectric.................. 0.00004% monofighting.................. 0.00002% monoice....................... 0.00002% hailoffense................... 0.00001% monobug....................... 0.00000% hailstall..................... 0.00000% monofairy..................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monodragon.................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.044) -1.5| | -1.0|# |# -0.5|##### |################# 0.0|########################### |############################## +0.5|####### |## +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.13%