weatherless...................86.96642% balance.......................37.70689% offense.......................36.80219% hyperoffense..................11.69850% semistall..................... 9.59320% hail.......................... 8.75956% voltturn...................... 5.40545% stall......................... 4.19922% sand.......................... 2.65015% trickroom..................... 1.92764% monotype...................... 1.68798% rain.......................... 1.10541% hailoffense................... 1.04507% sun........................... 0.57198% choice........................ 0.51056% mononormal.................... 0.38436% rainoffense................... 0.28720% monowater..................... 0.27518% monopoison.................... 0.21564% trickhail..................... 0.19065% monoice....................... 0.18500% tailwind...................... 0.17693% monorock...................... 0.15828% hailstall..................... 0.14294% monograss..................... 0.12224% sunoffense.................... 0.11576% dragmag....................... 0.11063% monodark...................... 0.06119% monobug....................... 0.05464% multiweather.................. 0.04946% monofighting.................. 0.04938% monoground.................... 0.04441% sandstall..................... 0.04332% monoelectric.................. 0.03997% monoflying.................... 0.03213% monofire...................... 0.02603% monosteel..................... 0.02493% monodragon.................... 0.02436% rainstall..................... 0.01444% monofairy..................... 0.01114% tricksun...................... 0.01034% monoghost..................... 0.00912% trapper....................... 0.00901% tricksand..................... 0.00548% sandoffense................... 0.00171% monopsychic................... 0.00078% Stalliness (mean: 0.068) -2.0|## |###### -1.5|####### |########### -1.0|############## |###################### -0.5|####################### |########################## 0.0|############################## |######################## +0.5|########################### |################### +1.0|####################### |######## +1.5|###### |### +2.0|## |# +2.5|# |## +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.39%