weatherless...................82.80603% balance.......................52.99422% offense.......................25.94520% hail..........................13.53539% semistall.....................10.46469% stall......................... 6.40369% voltturn...................... 5.18548% hyperoffense.................. 4.19220% sand.......................... 3.33807% tailwind...................... 0.61603% monotype...................... 0.47521% mononormal.................... 0.31755% trickroom..................... 0.31664% sun........................... 0.18895% hailoffense................... 0.18473% hailstall..................... 0.16504% dragmag....................... 0.16219% sandstall..................... 0.15939% rain.......................... 0.13252% sunoffense.................... 0.07978% monoground.................... 0.05976% monoice....................... 0.04163% monograss..................... 0.02004% rainoffense................... 0.01954% choice........................ 0.01946% monowater..................... 0.01851% monoelectric.................. 0.00883% monofighting.................. 0.00868% multiweather.................. 0.00096% tricksun...................... 0.00065% trickhail..................... 0.00027% tricksand..................... 0.00013% monobug....................... 0.00010% monopoison.................... 0.00005% monofire...................... 0.00004% monoflying.................... 0.00002% trapper....................... 0.00000% rainstall..................... 0.00000% monopsychic................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.419) -2.0| |# -1.5|# |### -1.0|####### |######## -0.5|####### |############## 0.0|################ |###################### +0.5|############# |################ +1.0|############################## |##### +1.5|###### |# +2.0|# | +2.5|### |### +3.0| |## more negative = more offensive, more positive = more stall one # = 0.62%