weatherless...................55.52295% sand..........................43.38184% offense.......................37.51906% balance.......................33.79221% semistall.....................12.54466% hyperoffense..................10.78716% batonpass.....................10.31545% stall......................... 5.35691% sandoffense................... 2.56836% sandstall..................... 2.43788% dragmag....................... 2.18841% rain.......................... 0.77953% choice........................ 0.67596% trapper....................... 0.33215% sun........................... 0.31926% monotype...................... 0.28049% sunoffense.................... 0.16201% voltturn...................... 0.11927% rainoffense................... 0.10934% monofire...................... 0.06947% monopsychic................... 0.03078% monoflying.................... 0.03055% monodark...................... 0.02820% monowater..................... 0.02526% mononormal.................... 0.02057% monorock...................... 0.01821% monofairy..................... 0.01500% monopoison.................... 0.01476% monosteel..................... 0.01474% monobug....................... 0.01271% monoground.................... 0.00849% monoghost..................... 0.00695% monofighting.................. 0.00555% monograss..................... 0.00543% multiweather.................. 0.00358% monoelectric.................. 0.00351% monodragon.................... 0.00156% monoice....................... 0.00045% Stalliness (mean: 0.111) |#### -1.5|###### |########### -1.0|################# |################## -0.5|########################### |############################ 0.0|############################## |######################### +0.5|####################### |#################### +1.0|################ |############### +1.5|############# |######## +2.0|## |## +2.5| more negative = more offensive, more positive = more stall one # = 0.38%