weatherless...................47.21601% sand..........................46.80030% offense.......................43.56613% hyperoffense..................27.17980% balance.......................19.66054% sandoffense...................12.41990% semistall..................... 6.01224% hail.......................... 3.92770% stall......................... 3.58129% dragmag....................... 3.07853% rain.......................... 2.82507% sandstall..................... 2.72768% voltturn...................... 2.10109% choice........................ 1.40847% rainoffense................... 1.13647% multiweather.................. 1.09606% trickroom..................... 0.88360% tricksand..................... 0.60110% monotype...................... 0.56147% sun........................... 0.32755% sunoffense.................... 0.14033% hailstall..................... 0.12072% monopsychic................... 0.09742% monowater..................... 0.08148% monosteel..................... 0.07927% monoflying.................... 0.06123% monopoison.................... 0.05840% gravity....................... 0.04235% monobug....................... 0.04016% monoice....................... 0.03118% monorock...................... 0.02840% monofighting.................. 0.02531% monograss..................... 0.02496% hailoffense................... 0.02320% mononormal.................... 0.01533% monodark...................... 0.01272% monoelectric.................. 0.00972% tailwind...................... 0.00733% monofire...................... 0.00345% monofairy..................... 0.00320% trapper....................... 0.00250% monoghost..................... 0.00210% monoground.................... 0.00136% allweather.................... 0.00019% monodragon.................... 0.00007% trickrain..................... 0.00005% trickhail..................... 0.00000% Stalliness (mean: -0.367) |####### -1.5|################## |####################### -1.0|############################## |############################ -0.5|####################### |######################### 0.0|################# |################# +0.5|########## |####### +1.0|####### |####### +1.5|##### |### +2.0|### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%