sand..........................55.59113% offense.......................40.66856% weatherless...................37.82014% hyperoffense..................29.44443% balance.......................18.27525% sandoffense...................17.40976% semistall..................... 6.94176% hail.......................... 4.98834% stall......................... 4.67000% dragmag....................... 3.58901% sandstall..................... 3.45130% rain.......................... 3.01627% choice........................ 1.89506% multiweather.................. 1.63235% voltturn...................... 1.59082% rainoffense................... 0.70633% trickroom..................... 0.37286% tricksand..................... 0.32304% sun........................... 0.21648% hailstall..................... 0.13218% sunoffense.................... 0.08368% monotype...................... 0.05990% hailoffense................... 0.04183% monopsychic................... 0.02170% gravity....................... 0.01868% monobug....................... 0.01145% monoflying.................... 0.00952% monopoison.................... 0.00783% monograss..................... 0.00431% mononormal.................... 0.00298% monofighting.................. 0.00117% monosteel..................... 0.00053% monoghost..................... 0.00032% monorock...................... 0.00022% monoice....................... 0.00014% trapper....................... 0.00013% monowater..................... 0.00012% monofire...................... 0.00007% monodark...................... 0.00005% monoelectric.................. 0.00001% monoground.................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% tailwind...................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.365) |########## -1.5|################### |########################### -1.0|############################## |############################# -0.5|##################### |###################### 0.0|############## |################ +0.5|####### |######### +1.0|####### |######## +1.5|###### |### +2.0|##### |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.42%