weatherless...................51.85852% balance.......................36.46006% offense.......................35.46755% sand..........................26.39875% rain..........................16.42989% hyperoffense..................14.81950% semistall..................... 7.94493% stall......................... 5.30797% sun........................... 4.16464% voltturn...................... 3.89219% dragmag....................... 2.55911% hail.......................... 2.06286% rainstall..................... 1.83419% monotype...................... 1.70283% choice........................ 1.60066% sandoffense................... 1.47903% sandstall..................... 1.33794% rainoffense................... 0.86115% multiweather.................. 0.77844% monodragon.................... 0.39408% sunstall...................... 0.36489% monowater..................... 0.29191% trickroom..................... 0.27245% monobug....................... 0.20921% sunoffense.................... 0.19461% tailwind...................... 0.15569% monofighting.................. 0.13136% monoflying.................... 0.12650% monoghost..................... 0.11677% monopsychic................... 0.06811% tricksand..................... 0.06811% monodark...................... 0.05838% monosteel..................... 0.05352% monorock...................... 0.05352% monoelectric.................. 0.05352% monoice....................... 0.04379% monofire...................... 0.03892% monograss..................... 0.03406% monopoison.................... 0.03406% allweather.................... 0.03406% monoground.................... 0.03406% tricksun...................... 0.01946% mononormal.................... 0.01946% trapper....................... 0.01460% hailoffense................... 0.01460% hailstall..................... 0.00487% Stalliness (mean: -0.007) -2.0|##### |#### -1.5|####### |############## -1.0|##################### |########################### -0.5|######################## |########################## 0.0|############################ |############################## +0.5|##################### |####################### +1.0|############### |########### +1.5|####### |###### +2.0|## |## +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.36%