weatherless...................75.31639% balance.......................40.54435% offense.......................36.79746% sand..........................16.38574% hyperoffense..................10.23763% semistall..................... 8.12379% sun........................... 6.94114% stall......................... 4.29677% voltturn...................... 4.11992% rain.......................... 2.32661% multiweather.................. 1.53910% monotype...................... 1.24344% sunoffense.................... 0.92567% sandoffense................... 0.87317% dragmag....................... 0.83172% choice........................ 0.70185% sandstall..................... 0.65764% hail.......................... 0.62172% monodragon.................... 0.29842% trickroom..................... 0.23763% monoflying.................... 0.19619% monowater..................... 0.16303% rainoffense................... 0.13816% monofire...................... 0.12987% monosteel..................... 0.09671% mononormal.................... 0.09671% monoghost..................... 0.08566% monograss..................... 0.05526% rainstall..................... 0.04421% monoground.................... 0.04145% monoelectric.................. 0.03316% monopsychic................... 0.03040% monopoison.................... 0.02763% monofighting.................. 0.02763% monorock...................... 0.02763% monobug....................... 0.02487% monofairy..................... 0.02487% monodark...................... 0.02487% tricksand..................... 0.02211% tailwind...................... 0.01934% trickhail..................... 0.01934% gravity....................... 0.00829% trapper....................... 0.00829% monoice....................... 0.00829% sunstall...................... 0.00553% Stalliness (mean: 0.073) -2.0|# |### -1.5|###### |######### -1.0|############# |############### -0.5|################### |########################### 0.0|############################## |########################### +0.5|####################### |#################### +1.0|########### |######### +1.5|#### |### +2.0|## |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%