weatherless...................71.71854% balance.......................39.75563% sand..........................27.55928% offense.......................25.32470% hyperoffense..................17.50378% semistall.....................10.55557% stall......................... 6.86033% voltturn...................... 3.21522% choice........................ 2.66907% sandstall..................... 2.24114% sun........................... 1.69810% sandoffense................... 1.62880% dragmag....................... 1.30001% multiweather.................. 1.14693% rain.......................... 0.14623% rainoffense................... 0.07700% trickroom..................... 0.06257% sunoffense.................... 0.02759% hail.......................... 0.02477% tailwind...................... 0.00775% monotype...................... 0.00593% monosteel..................... 0.00271% monodark...................... 0.00149% gravity....................... 0.00141% mononormal.................... 0.00058% monofairy..................... 0.00047% monoground.................... 0.00024% monowater..................... 0.00015% monoghost..................... 0.00013% rainstall..................... 0.00009% tricksand..................... 0.00008% monodragon.................... 0.00007% trickhail..................... 0.00005% monoelectric.................. 0.00004% monopoison.................... 0.00003% monofire...................... 0.00002% monograss..................... 0.00001% monoflying.................... 0.00000% sunstall...................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofighting.................. 0.00000% monobug....................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.092) -2.0|### |########## -1.5|########## |############## -1.0|############# |########### -0.5|######### |############################# 0.0|########################### |############################ +0.5|###################### |############################## +1.0|######### |################## +1.5|### |#### +2.0|####### |#### +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%