weatherless...................89.80150% offense.......................46.19086% hyperoffense..................27.16355% balance.......................19.51730% monotype...................... 8.26998% sun........................... 7.37723% semistall..................... 3.75694% stall......................... 3.37134% sand.......................... 2.22914% monoflying.................... 1.55871% sunoffense.................... 1.44008% mononormal.................... 1.17157% monosteel..................... 1.05963% monorock...................... 0.72038% monopsychic................... 0.70974% monofire...................... 0.67901% monowater..................... 0.66287% monofighting.................. 0.60862% monoelectric.................. 0.60415% monobug....................... 0.57995% hail.......................... 0.57274% monodragon.................... 0.54269% monograss..................... 0.48947% monofairy..................... 0.39745% monodark...................... 0.39006% monopoison.................... 0.37410% monoground.................... 0.36946% monoghost..................... 0.34096% monoice....................... 0.30680% rain.......................... 0.19778% multiweather.................. 0.17769% sandoffense................... 0.16550% sunstall...................... 0.12087% dragmag....................... 0.11606% rainoffense................... 0.03434% sandstall..................... 0.02627% hailoffense................... 0.01957% rainstall..................... 0.01562% hailstall..................... 0.01253% voltturn...................... 0.00446% batonpass..................... 0.00429% trickroom..................... 0.00103% tailwind...................... 0.00052% Stalliness (mean: -0.417) |# -2.0|#### |################ -1.0|############################# |############################## 0.0|##################### |############ +1.0|###### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.80%