weatherless...................89.43116% offense.......................51.51253% hyperoffense..................24.40738% balance.......................20.72269% sun........................... 6.72127% sand.......................... 3.48910% monotype...................... 2.58457% semistall..................... 2.11886% sunoffense.................... 1.46662% stall......................... 1.23855% monoflying.................... 1.11757% hail.......................... 0.36265% monopsychic................... 0.25283% monosteel..................... 0.24591% monodragon.................... 0.18039% monoice....................... 0.17983% monowater..................... 0.15980% mononormal.................... 0.15657% monofairy..................... 0.14932% monorock...................... 0.14894% sandoffense................... 0.09943% multiweather.................. 0.09902% monofire...................... 0.09826% rain.......................... 0.09513% dragmag....................... 0.09497% monoelectric.................. 0.08156% monofighting.................. 0.07779% sunstall...................... 0.06665% monobug....................... 0.06427% monodark...................... 0.05898% monoground.................... 0.05643% monograss..................... 0.05419% monoghost..................... 0.04513% monopoison.................... 0.03173% rainoffense................... 0.01123% hailstall..................... 0.00822% hailoffense................... 0.00795% sandstall..................... 0.00752% rainstall..................... 0.00390% voltturn...................... 0.00073% batonpass..................... 0.00050% trickroom..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.475) | -2.0|## |############# -1.0|########################## |############################## 0.0|###################### |########## +1.0|#### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.91%