weatherless...................87.38653% offense.......................51.66791% hyperoffense..................24.32379% balance.......................21.04483% sun........................... 8.20368% sand.......................... 4.26221% monotype...................... 3.05775% semistall..................... 1.87717% sunoffense.................... 1.61097% monoflying.................... 1.18089% stall......................... 1.08630% monopsychic................... 0.46642% monosteel..................... 0.31738% monowater..................... 0.30986% monodragon.................... 0.27344% monorock...................... 0.20678% dragmag....................... 0.17705% monoice....................... 0.17011% monofairy..................... 0.16083% hail.......................... 0.14391% mononormal.................... 0.14131% monoelectric.................. 0.13455% monofire...................... 0.13044% monofighting.................. 0.11187% rain.......................... 0.11010% multiweather.................. 0.10637% monoground.................... 0.09784% sunstall...................... 0.08898% monodark...................... 0.07364% monobug....................... 0.06572% monograss..................... 0.06360% monopoison.................... 0.04773% sandoffense................... 0.04717% monoghost..................... 0.04479% sandstall..................... 0.00745% rainstall..................... 0.00594% hailoffense................... 0.00591% rainoffense................... 0.00241% hailstall..................... 0.00118% batonpass..................... 0.00044% voltturn...................... 0.00019% trickroom..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.484) | -2.0|## |############# -1.0|########################### |############################## 0.0|###################### |########### +1.0|### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.90%