weatherless...................77.65620% balance.......................33.63391% offense.......................26.41325% voltturn......................20.91956% stall.........................18.72194% sun...........................17.25821% hyperoffense..................12.73917% semistall..................... 8.49173% rain.......................... 5.26323% dragmag....................... 4.47937% trickroom..................... 2.84374% sunstall...................... 2.65479% multiweather.................. 1.67048% sunoffense.................... 1.49945% hail.......................... 1.27033% monotype...................... 0.96799% choice........................ 0.69013% monowater..................... 0.37314% rainoffense................... 0.35862% sand.......................... 0.22984% monoflying.................... 0.21762% tricksun...................... 0.17331% monoelectric.................. 0.14143% hailoffense................... 0.12930% monosteel..................... 0.07419% monoghost..................... 0.06760% monopsychic................... 0.05280% rainstall..................... 0.04550% monograss..................... 0.01857% monoground.................... 0.01139% monofire...................... 0.00479% monopoison.................... 0.00412% monodragon.................... 0.00227% sandoffense................... 0.00214% sandstall..................... 0.00121% monoice....................... 0.00005% mononormal.................... 0.00002% monodark...................... 0.00001% hailstall..................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% monobug....................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.448) -2.0|## |#### -1.5|######## |################## -1.0|########## |######### -0.5|############################# |######################### 0.0|############################ |####################### +0.5|############################## |####################### +1.0|################### |#### +1.5|############ |######### +2.0|###### |### +2.5|####### |########## +3.0|######## |###### more negative = more offensive, more positive = more stall one # = 0.34%