weatherless...................70.61188% offense.......................51.18596% balance.......................23.09423% hyperoffense..................19.84998% sun...........................17.31282% rain..........................12.49421% monotype...................... 8.75744% multiweather.................. 6.58276% batonpass..................... 5.34462% sand.......................... 4.02426% semistall..................... 3.40238% stall......................... 2.46744% sunoffense.................... 2.32674% hail.......................... 2.28454% mononormal.................... 1.95714% rainoffense................... 1.00065% monoflying.................... 0.96636% voltturn...................... 0.95764% monobug....................... 0.84779% monopsychic................... 0.79790% monowater..................... 0.74917% choice........................ 0.73839% monoghost..................... 0.59734% monosteel..................... 0.56867% monodragon.................... 0.53140% monofairy..................... 0.50273% monograss..................... 0.47532% dragmag....................... 0.45938% monofighting.................. 0.45319% sandoffense................... 0.41076% monodark...................... 0.40606% monorock...................... 0.38714% monoelectric.................. 0.35859% monoground.................... 0.34047% monopoison.................... 0.32235% trapper....................... 0.31535% monofire...................... 0.31272% monoice....................... 0.31077% trickroom..................... 0.26031% hailoffense................... 0.21077% sunstall...................... 0.13061% sandstall..................... 0.12637% swagplay...................... 0.07007% rainstall..................... 0.06869% tailwind...................... 0.06674% tricksun...................... 0.02133% hailstall..................... 0.01846% gravity....................... 0.01571% trickrain..................... 0.01021% allweather.................... 0.00906% tricksand..................... 0.00608% fear.......................... 0.00229% trickhail..................... 0.00080% sandfear...................... 0.00069% Stalliness (mean: -0.346) |# -2.0|## |######### -1.0|##################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.93%