weatherless...................64.83733% offense.......................48.85081% sun...........................22.54851% balance.......................22.53466% hyperoffense..................22.15211% rain..........................16.03208% multiweather.................. 8.81963% monotype...................... 6.86575% batonpass..................... 5.44087% semistall..................... 3.67672% sand.......................... 3.62827% sunoffense.................... 3.36944% stall......................... 2.78571% hail.......................... 1.89312% mononormal.................... 1.41099% rainoffense................... 1.35810% voltturn...................... 0.95027% monoflying.................... 0.80860% choice........................ 0.72904% monopsychic................... 0.71771% monobug....................... 0.65503% monowater..................... 0.55225% monoghost..................... 0.50949% monosteel..................... 0.48978% monodragon.................... 0.48015% monofighting.................. 0.44618% dragmag....................... 0.44446% sandoffense................... 0.38559% monofairy..................... 0.38553% monograss..................... 0.32046% trickroom..................... 0.30825% monodark...................... 0.29184% trapper....................... 0.28374% monoground.................... 0.28014% monoice....................... 0.24850% monofire...................... 0.23358% monoelectric.................. 0.22875% monorock...................... 0.22429% monopoison.................... 0.21752% hailoffense................... 0.21261% sunstall...................... 0.18306% sandstall..................... 0.15681% rainstall..................... 0.10296% swagplay...................... 0.08961% tailwind...................... 0.08357% tricksun...................... 0.03311% gravity....................... 0.02396% hailstall..................... 0.02334% trickrain..................... 0.01463% tricksand..................... 0.00769% allweather.................... 0.00664% fear.......................... 0.00085% sandfear...................... 0.00082% trickhail..................... 0.00047% Stalliness (mean: -0.361) |# -2.0|### |########### -1.0|####################### |############################## 0.0|###################### |############# +1.0|###### |## +2.0|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.88%