weatherless...................47.70994% offense.......................44.60849% sun...........................39.90193% hyperoffense..................22.52190% balance.......................21.58272% rain..........................21.56325% multiweather..................11.38285% sunoffense.................... 6.79186% stall......................... 5.73085% semistall..................... 5.55604% batonpass..................... 4.41004% monotype...................... 2.21506% sand.......................... 2.08894% rainoffense................... 1.43193% monopsychic................... 0.77620% sandstall..................... 0.62238% trickroom..................... 0.53428% rainstall..................... 0.34218% mononormal.................... 0.30731% dragmag....................... 0.28449% monoghost..................... 0.27586% sunstall...................... 0.25890% monoflying.................... 0.25379% trapper....................... 0.25216% voltturn...................... 0.22624% monofighting.................. 0.21502% hail.......................... 0.21031% choice........................ 0.17729% monoground.................... 0.12403% monowater..................... 0.10764% tricksun...................... 0.10159% monosteel..................... 0.09014% trickrain..................... 0.08877% monodragon.................... 0.08019% monofairy..................... 0.07720% monodark...................... 0.06810% gravity....................... 0.06054% monograss..................... 0.05662% monoice....................... 0.05511% tailwind...................... 0.04501% monobug....................... 0.04480% monoelectric.................. 0.03604% monofire...................... 0.03203% sandoffense................... 0.03096% hailoffense................... 0.02652% monopoison.................... 0.01930% monorock...................... 0.01804% swagplay...................... 0.01552% tricksand..................... 0.00059% allweather.................... 0.00011% hailstall..................... 0.00009% fear.......................... 0.00004% sandfear...................... 0.00004% trickhail..................... 0.00001% Stalliness (mean: -0.251) |## -2.0|### |########### -1.0|######################## |############################## 0.0|#################### |############# +1.0|######## |### +2.0|## |# +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.83%