weatherless...................84.38030% offense.......................39.79378% balance.......................36.41337% hyperoffense..................10.31700% semistall..................... 9.66963% voltturn...................... 7.43418% sun........................... 7.31783% rain.......................... 6.77320% monotype...................... 5.64805% stall......................... 3.80621% batonpass..................... 3.21393% sand.......................... 2.09311% multiweather.................. 1.70815% monobug....................... 1.44079% monoghost..................... 1.33001% hail.......................... 1.26255% monopsychic................... 1.00756% mononormal.................... 0.99395% dragmag....................... 0.60095% monoflying.................... 0.56691% rainoffense................... 0.53225% choice........................ 0.43199% sunoffense.................... 0.42023% monodragon.................... 0.41714% monowater..................... 0.33606% monosteel..................... 0.27355% monorock...................... 0.24880% monopoison.................... 0.20485% monograss..................... 0.17143% monofighting.................. 0.15163% monodark...................... 0.14111% monofire...................... 0.13863% monoground.................... 0.12564% monoelectric.................. 0.12564% monofairy..................... 0.11264% trapper....................... 0.10521% sunstall...................... 0.10336% rainstall..................... 0.09902% fear.......................... 0.09222% monoice....................... 0.06560% trickroom..................... 0.05694% hailoffense................... 0.05199% sandstall..................... 0.04889% sandoffense................... 0.04270% hailstall..................... 0.02723% allweather.................... 0.01609% tricksand..................... 0.00805% tailwind...................... 0.00619% swagplay...................... 0.00495% gravity....................... 0.00309% trickrain..................... 0.00186% tricksun...................... 0.00186% Stalliness (mean: 0.032) -3.0| |# -2.0|## |##### -1.0|############### |########################### 0.0|############################## |######################## +1.0|############### |####### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.78%