weatherless...................86.20994% balance.......................39.29926% voltturn......................33.60191% semistall.....................23.86544% offense.......................19.39110% stall.........................12.11322% sun........................... 9.02826% hyperoffense.................. 5.33097% sand.......................... 2.48515% rain.......................... 2.46691% monotype...................... 1.29857% multiweather.................. 0.73380% hail.......................... 0.60756% rainstall..................... 0.56023% monopsychic................... 0.48825% monograss..................... 0.26763% sunstall...................... 0.25775% choice........................ 0.21933% sunoffense.................... 0.21246% batonpass..................... 0.20359% mononormal.................... 0.19241% sandstall..................... 0.15042% monowater..................... 0.14827% dragmag....................... 0.14586% monoghost..................... 0.10135% rainoffense................... 0.05891% monobug....................... 0.04784% monodragon.................... 0.03438% monosteel..................... 0.03410% monodark...................... 0.03313% monoflying.................... 0.02721% monopoison.................... 0.02592% trapper....................... 0.01178% monoelectric.................. 0.00858% monofairy..................... 0.00748% hailstall..................... 0.00644% trickroom..................... 0.00549% monoground.................... 0.00546% monorock...................... 0.00514% hailoffense................... 0.00333% sandoffense................... 0.00120% tricksand..................... 0.00083% monofire...................... 0.00036% fear.......................... 0.00032% monoice....................... 0.00026% swagplay...................... 0.00019% monofighting.................. 0.00018% tricksun...................... 0.00017% tailwind...................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.580) -3.0| | -2.0|# |### -1.0|######### |############ 0.0|################### |############################## +1.0|############################ |####################### +2.0|######### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.74%