weatherless...................54.02004% offense.......................47.67773% balance.......................43.95023% sun...........................18.81476% rain..........................12.02993% hail..........................10.34205% sand.......................... 6.64043% trickroom..................... 5.68102% semistall..................... 4.40759% hyperoffense.................. 3.32450% voltturn...................... 2.81776% tailwind...................... 2.04869% dragmag....................... 1.79135% multiweather.................. 1.56584% trickhail..................... 1.11789% monotype...................... 1.08403% tricksun...................... 0.75916% stall......................... 0.63994% sandoffense................... 0.63248% sunoffense.................... 0.50403% trickrain..................... 0.44111% monoelectric.................. 0.27546% tricksand..................... 0.22570% batonpass..................... 0.21480% monoice....................... 0.15838% mononormal.................... 0.13087% monopoison.................... 0.11662% monowater..................... 0.09287% rainoffense................... 0.08017% monoground.................... 0.07213% hailoffense................... 0.06581% monodark...................... 0.06464% sandstall..................... 0.06370% monofighting.................. 0.03156% monobug....................... 0.02966% monograss..................... 0.02630% monodragon.................... 0.02548% monopsychic................... 0.02285% monofire...................... 0.01358% sunstall...................... 0.01033% monosteel..................... 0.00976% monoflying.................... 0.00959% allweather.................... 0.00935% gravity....................... 0.00872% monorock...................... 0.00428% Stalliness (mean: 0.025) -1.5|# |# -1.0|###### |###### -0.5|################ |###################### 0.0|############################## |##################### +0.5|############## |####### +1.0|####### |### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.75%