offense.......................59.98391% weatherless...................49.66734% sand..........................43.36653% balance.......................23.74339% hyperoffense..................10.24609% sun...........................10.03524% semistall..................... 4.71072% multiweather.................. 4.60332% sandoffense................... 2.54768% voltturn...................... 1.51431% stall......................... 1.31589% rain.......................... 0.80557% hail.......................... 0.73074% sunoffense.................... 0.38989% dragmag....................... 0.22418% sandstall..................... 0.20021% sunstall...................... 0.09230% trickroom..................... 0.06058% rainoffense................... 0.05877% hailoffense................... 0.05792% tricksun...................... 0.04205% batonpass..................... 0.03180% tricksand..................... 0.03076% monotype...................... 0.02535% monopoison.................... 0.01363% gravity....................... 0.01025% monofighting.................. 0.00348% monoflying.................... 0.00219% monowater..................... 0.00211% monoelectric.................. 0.00143% monosteel..................... 0.00102% monobug....................... 0.00045% rainstall..................... 0.00040% monorock...................... 0.00037% monoghost..................... 0.00029% monodragon.................... 0.00017% monofire...................... 0.00010% monoground.................... 0.00005% trapper....................... 0.00002% monograss..................... 0.00002% mononormal.................... 0.00002% monodark...................... 0.00002% tailwind...................... 0.00001% trickhail..................... 0.00001% monoice....................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.253) | -1.5|## |##### -1.0|######## |################ -0.5|############################## |############# 0.0|############## |###### +0.5|##### |## +1.0|###### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%