weatherless...................74.63754% balance.......................43.23376% offense.......................38.65761% voltturn......................25.31348% sun...........................19.53210% hyperoffense.................. 9.45735% semistall..................... 4.45243% stall......................... 4.19886% rain.......................... 2.62708% hail.......................... 1.75009% hailoffense................... 1.63431% sand.......................... 1.47011% trickroom..................... 0.66356% sunoffense.................... 0.29005% tailwind...................... 0.15082% rainoffense................... 0.12976% monotype...................... 0.06717% monoghost..................... 0.05993% multiweather.................. 0.01692% choice........................ 0.00670% monofire...................... 0.00583% tricksun...................... 0.00073% monopsychic................... 0.00058% monobug....................... 0.00053% monofairy..................... 0.00019% monograss..................... 0.00012% monoelectric.................. 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.051) |##### -1.5|###### |## -1.0|######### |############################ -0.5|############### |#################### 0.0|######################### |############################## +0.5|######################## |################### +1.0|############ |## +1.5|## |#### +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%