offense.......................54.53223% sun...........................43.83209% rain..........................38.16495% weatherless...................35.12310% balance.......................34.33937% multiweather..................20.74805% hyperoffense.................. 7.71000% trickroom..................... 5.70227% tailwind...................... 3.62444% tricksun...................... 2.91009% monotype...................... 2.39677% semistall..................... 2.39380% sand.......................... 2.16789% sunoffense.................... 1.77524% trickrain..................... 1.65887% hail.......................... 1.55858% stall......................... 1.02459% rainoffense................... 0.79525% choice........................ 0.65227% monowater..................... 0.62816% voltturn...................... 0.60221% dragmag....................... 0.53959% monodragon.................... 0.45702% rainstall..................... 0.30250% monofairy..................... 0.23907% gravity....................... 0.16854% monoflying.................... 0.16632% batonpass..................... 0.14010% monopoison.................... 0.13243% monoghost..................... 0.12491% monoelectric.................. 0.11967% monopsychic................... 0.10801% sandoffense................... 0.10700% mononormal.................... 0.09303% sunstall...................... 0.09272% monodark...................... 0.08914% monoice....................... 0.08624% hailoffense................... 0.08258% sandstall..................... 0.07074% tricksand..................... 0.04668% monobug....................... 0.04520% monofire...................... 0.04482% monosteel..................... 0.02773% monograss..................... 0.02135% hailstall..................... 0.02117% trickhail..................... 0.01753% trapper....................... 0.01205% monofighting.................. 0.01013% allweather.................... 0.00366% monoground.................... 0.00316% swagplay...................... 0.00152% monorock...................... 0.00115% Stalliness (mean: -0.157) |# -1.5|## |##### -1.0|########## |################### -0.5|##################### |########################## 0.0|############################## |#################### +0.5|########### |######## +1.0|#### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.62%