sun...........................61.95918% offense.......................57.42509% rain..........................47.09180% balance.......................34.79745% multiweather..................28.98657% weatherless...................18.46607% trickroom..................... 8.77799% tricksun...................... 5.93781% tailwind...................... 5.58252% hyperoffense.................. 5.14360% trickrain..................... 2.72685% sunoffense.................... 1.93157% semistall..................... 1.77900% monotype...................... 1.52556% sand.......................... 1.11254% stall......................... 0.85486% monowater..................... 0.77919% rainoffense................... 0.67372% rainstall..................... 0.64848% hail.......................... 0.39917% voltturn...................... 0.38622% monofairy..................... 0.21043% gravity....................... 0.21013% choice........................ 0.15840% dragmag....................... 0.12003% monoflying.................... 0.11845% monoghost..................... 0.10562% tricksand..................... 0.09190% monopoison.................... 0.07410% monoelectric.................. 0.07192% monopsychic................... 0.04790% sunstall...................... 0.03366% mononormal.................... 0.03112% sandstall..................... 0.02592% sandoffense................... 0.02491% monodragon.................... 0.02462% batonpass..................... 0.02447% monodark...................... 0.02447% hailoffense................... 0.01988% monoice....................... 0.01831% trickhail..................... 0.00873% monograss..................... 0.00603% monobug....................... 0.00602% monofire...................... 0.00546% hailstall..................... 0.00183% trapper....................... 0.00167% monoground.................... 0.00123% monofighting.................. 0.00051% monosteel..................... 0.00026% allweather.................... 0.00025% swagplay...................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.159) | -1.5|# |### -1.0|######## |################### -0.5|################## |##################### 0.0|############################## |################## +0.5|######## |##### +1.0|## |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.74%