weatherless...................90.40673% offense.......................64.67977% balance.......................31.96279% trickroom..................... 8.39245% hail.......................... 5.53800% trickhail..................... 3.88696% sand.......................... 2.14627% hyperoffense.................. 2.07400% tailwind...................... 1.79245% voltturn...................... 1.77945% sun........................... 1.49440% semistall..................... 1.10678% tricksand..................... 0.64383% dragmag....................... 0.53523% rain.......................... 0.41468% monotype...................... 0.18338% stall......................... 0.17666% monoice....................... 0.12930% trickrain..................... 0.10835% hailoffense................... 0.06004% sandstall..................... 0.05839% sunoffense.................... 0.04169% choice........................ 0.03602% monograss..................... 0.02944% hailstall..................... 0.02655% gravity....................... 0.02242% monorock...................... 0.01260% rainoffense................... 0.00976% monofire...................... 0.00780% trapper....................... 0.00397% monosteel..................... 0.00208% monopoison.................... 0.00184% batonpass..................... 0.00178% monowater..................... 0.00018% monoelectric.................. 0.00009% multiweather.................. 0.00009% monobug....................... 0.00004% mononormal.................... 0.00001% sandoffense................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.161) | -1.5| |# -1.0|## |#################### -0.5|############################## |######################## 0.0|################### |################ +0.5|######## |###### +1.0|## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.77%