weatherless...................88.08670% balance.......................43.21636% offense.......................42.73615% hail..........................10.49605% voltturn...................... 8.70166% hyperoffense.................. 6.34126% semistall..................... 5.24646% stall......................... 2.45977% trickroom..................... 2.22258% rain.......................... 0.70999% hailoffense................... 0.66672% sun........................... 0.57636% trickhail..................... 0.50140% monotype...................... 0.49948% choice........................ 0.25109% sunoffense.................... 0.22579% sand.......................... 0.15447% monoice....................... 0.12469% rainoffense................... 0.07457% hailstall..................... 0.06482% monograss..................... 0.06336% monorock...................... 0.06326% mononormal.................... 0.04296% monobug....................... 0.03402% monoflying.................... 0.03240% monoghost..................... 0.02994% tailwind...................... 0.02566% multiweather.................. 0.02357% monofighting.................. 0.02146% monowater..................... 0.02005% monopsychic................... 0.01750% sandstall..................... 0.01726% monodark...................... 0.01707% monopoison.................... 0.01469% monoelectric.................. 0.01421% monofairy..................... 0.01170% monofire...................... 0.01011% monosteel..................... 0.00931% rainstall..................... 0.00645% gravity....................... 0.00548% dragmag....................... 0.00542% monoground.................... 0.00295% trickrain..................... 0.00184% monodragon.................... 0.00074% tricksun...................... 0.00046% trapper....................... 0.00010% Stalliness (mean: 0.029) -2.0|# |# -1.5|### |#### -1.0|######## |############### -0.5|#################### |########################### 0.0|############################## |############################ +0.5|#################### |############## +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%