weatherless...................88.19465% balance.......................45.07068% offense.......................40.27985% voltturn......................11.18078% hail..........................10.77137% hyperoffense.................. 5.67383% semistall..................... 5.39786% stall......................... 3.57778% trickroom..................... 2.60727% hailoffense................... 0.78239% rain.......................... 0.57028% trickhail..................... 0.47285% sun........................... 0.41461% monotype...................... 0.26868% choice........................ 0.22806% sunoffense.................... 0.21994% monoice....................... 0.13631% rainoffense................... 0.08357% sand.......................... 0.05161% monorock...................... 0.04460% monograss..................... 0.02820% hailstall..................... 0.02719% mononormal.................... 0.01778% monodark...................... 0.01452% sandstall..................... 0.00777% monowater..................... 0.00601% monoflying.................... 0.00538% dragmag....................... 0.00464% tailwind...................... 0.00443% rainstall..................... 0.00428% monoghost..................... 0.00373% monobug....................... 0.00346% multiweather.................. 0.00253% monopsychic................... 0.00238% monopoison.................... 0.00220% monofighting.................. 0.00186% monofairy..................... 0.00165% monosteel..................... 0.00118% monofire...................... 0.00053% monoelectric.................. 0.00045% gravity....................... 0.00010% monoground.................... 0.00006% monodragon.................... 0.00002% trickrain..................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.096) -2.0|# |# -1.5|### |#### -1.0|###### |############## -0.5|################# |########################### 0.0|############################# |############################## +0.5|###################### |############### +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.53%