weatherless...................76.52231% offense.......................43.89628% balance.......................34.59405% hyperoffense..................11.21445% sand..........................10.76187% voltturn...................... 7.42142% sun........................... 6.88995% semistall..................... 6.31836% rain.......................... 5.19030% stall......................... 3.97685% hail.......................... 2.29002% monotype...................... 2.07618% multiweather.................. 1.54261% trickroom..................... 1.33270% sandoffense................... 0.60140% sunoffense.................... 0.50777% choice........................ 0.48506% dragmag....................... 0.42331% sandstall..................... 0.36212% hailoffense................... 0.33197% monowater..................... 0.25737% monobug....................... 0.24126% rainoffense................... 0.17685% monofire...................... 0.15407% mononormal.................... 0.13583% monoflying.................... 0.12861% monodark...................... 0.11981% monofairy..................... 0.11965% monopoison.................... 0.11426% monosteel..................... 0.11157% monoelectric.................. 0.10404% sunstall...................... 0.10351% monoghost..................... 0.10261% monoice....................... 0.09564% monodragon.................... 0.09189% monograss..................... 0.09028% monopsychic................... 0.08976% monorock...................... 0.08579% tailwind...................... 0.08117% monoground.................... 0.07027% monofighting.................. 0.06788% rainstall..................... 0.06438% tricksand..................... 0.04288% tricksun...................... 0.03461% hailstall..................... 0.02426% allweather.................... 0.02342% gravity....................... 0.02293% trickhail..................... 0.01273% trapper....................... 0.01199% trickrain..................... 0.00833% swagplay...................... 0.00077% fear.......................... 0.00006% trickfear..................... 0.00006% Stalliness (mean: -0.026) -2.0|# |## -1.5|###### |######### -1.0|################ |##################### -0.5|########################## |############################## 0.0|############################# |######################### +0.5|################### |############## +1.0|########## |####### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%