weatherless...................76.60392% offense.......................43.11803% balance.......................34.84086% sand..........................11.46285% hyperoffense..................11.35769% voltturn...................... 9.49244% semistall..................... 6.46987% sun........................... 6.22856% rain.......................... 5.46489% stall......................... 4.21354% hail.......................... 1.85274% trickroom..................... 1.69354% multiweather.................. 1.54247% monotype...................... 1.13623% sandoffense................... 0.59024% choice........................ 0.53563% dragmag....................... 0.48965% sunoffense.................... 0.42732% sandstall..................... 0.42156% hailoffense................... 0.36257% rainoffense................... 0.15139% monobug....................... 0.14701% monowater..................... 0.13167% monofire...................... 0.11356% sunstall...................... 0.09720% tailwind...................... 0.08661% monofairy..................... 0.07848% monopoison.................... 0.07116% monosteel..................... 0.06530% monoelectric.................. 0.06432% monoflying.................... 0.06212% mononormal.................... 0.06201% monodark...................... 0.05654% monopsychic................... 0.05563% tricksun...................... 0.05185% monoice....................... 0.04579% rainstall..................... 0.04289% monodragon.................... 0.04091% monograss..................... 0.03631% tricksand..................... 0.03606% monoghost..................... 0.03605% monoground.................... 0.03380% gravity....................... 0.02838% monorock...................... 0.02727% monofighting.................. 0.02664% hailstall..................... 0.02231% allweather.................... 0.01317% trickhail..................... 0.01230% trickrain..................... 0.01091% trapper....................... 0.01058% swagplay...................... 0.00037% fear.......................... 0.00004% trickfear..................... 0.00004% Stalliness (mean: -0.010) -2.0|# |## -1.5|###### |######### -1.0|############### |#################### -0.5|######################### |############################## 0.0|############################# |########################## +0.5|################### |############## +1.0|########## |####### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%