weatherless...................77.38187% offense.......................40.63805% balance.......................32.68460% hyperoffense..................12.39299% sand..........................11.58940% voltturn......................11.44949% semistall..................... 7.82151% stall......................... 6.46285% rain.......................... 6.20459% sun........................... 5.13365% trickroom..................... 1.79057% multiweather.................. 1.16308% hail.......................... 0.87609% sandstall..................... 0.84157% sandoffense................... 0.48706% dragmag....................... 0.45311% choice........................ 0.45233% monotype...................... 0.42068% sunoffense.................... 0.30375% hailoffense................... 0.28943% tailwind...................... 0.10281% rainoffense................... 0.09718% monopoison.................... 0.09421% monobug....................... 0.07630% monofire...................... 0.07607% sunstall...................... 0.05827% tricksun...................... 0.05713% monowater..................... 0.04130% hailstall..................... 0.03215% gravity....................... 0.03055% monopsychic................... 0.02883% trapper....................... 0.01676% monosteel..................... 0.01637% monofairy..................... 0.01270% trickhail..................... 0.01171% monoelectric.................. 0.01169% rainstall..................... 0.01144% tricksand..................... 0.01070% monoice....................... 0.01048% monodragon.................... 0.00992% mononormal.................... 0.00886% monoflying.................... 0.00853% monograss..................... 0.00779% monodark...................... 0.00769% trickrain..................... 0.00454% monoghost..................... 0.00414% monofighting.................. 0.00374% monoground.................... 0.00271% allweather.................... 0.00262% monorock...................... 0.00141% swagplay...................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.056) -2.0|# |## -1.5|####### |######### -1.0|############### |################# -0.5|###################### |############################## 0.0|############################ |######################## +0.5|################# |############## +1.0|########## |####### +1.5|###### |### +2.0|## |## +2.5|## |# +3.0|# |## +3.5| more negative = more offensive, more positive = more stall one # = 0.45%