weatherless...................83.92623% offense.......................55.73919% hyperoffense..................19.96350% balance.......................17.15386% sand.......................... 9.42713% voltturn...................... 6.74221% trickroom..................... 6.27121% stall......................... 5.19918% rain.......................... 4.27759% semistall..................... 1.94427% hail.......................... 1.70869% dragmag....................... 1.06471% choice........................ 1.00706% sun........................... 0.85585% sandstall..................... 0.63317% sandoffense................... 0.56765% hailoffense................... 0.47488% sunoffense.................... 0.27640% monotype...................... 0.20316% multiweather.................. 0.19358% rainoffense................... 0.15704% tricksand..................... 0.13722% monowater..................... 0.12973% tailwind...................... 0.07040% monoice....................... 0.02076% trickrain..................... 0.01975% mononormal.................... 0.01769% monofighting.................. 0.01370% sunstall...................... 0.00710% hailstall..................... 0.00588% monorock...................... 0.00505% gravity....................... 0.00470% monosteel..................... 0.00376% monodragon.................... 0.00371% monoflying.................... 0.00269% monobug....................... 0.00264% monoground.................... 0.00129% monograss..................... 0.00096% monofairy..................... 0.00067% allweather.................... 0.00064% monopoison.................... 0.00039% monopsychic................... 0.00010% monoghost..................... 0.00009% tricksun...................... 0.00008% monofire...................... 0.00007% trickhail..................... 0.00006% rainstall..................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.348) -2.0|# |#### -1.5|######### |############### -1.0|############# |########################### -0.5|############################## |########################## 0.0|############# |########### +0.5|####### |### +1.0|## |## +1.5|# |# +2.0|## |# +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.58%