weatherless...................86.46002% offense.......................50.05887% balance.......................30.58088% hyperoffense..................13.77390% hail.......................... 7.17314% voltturn...................... 4.55383% rain.......................... 3.95286% semistall..................... 3.23747% stall......................... 2.34888% trickroom..................... 1.83538% sun........................... 1.65152% monotype...................... 1.13264% rainoffense................... 0.99673% sand.......................... 0.86716% sunoffense.................... 0.70407% monoice....................... 0.46887% hailoffense................... 0.42465% choice........................ 0.30830% dragmag....................... 0.15790% monobug....................... 0.14492% monorock...................... 0.13056% multiweather.................. 0.09901% mononormal.................... 0.09470% hailstall..................... 0.09399% monowater..................... 0.08543% sandoffense................... 0.06977% gravity....................... 0.06458% monoghost..................... 0.04933% tailwind...................... 0.04415% monoelectric.................. 0.04246% monoflying.................... 0.04179% sandstall..................... 0.02589% monosteel..................... 0.02125% monograss..................... 0.02060% monofighting.................. 0.02036% trickhail..................... 0.02004% monopsychic................... 0.01761% monopoison.................... 0.01731% monofire...................... 0.01130% trapper....................... 0.00931% monodark...................... 0.00856% rainstall..................... 0.00825% monoground.................... 0.00665% monofairy..................... 0.00373% monodragon.................... 0.00365% tricksun...................... 0.00348% sunstall...................... 0.00129% allweather.................... 0.00074% trickrain..................... 0.00038% Stalliness (mean: -0.205) |# -2.0|# |### -1.5|###### |########### -1.0|################### |##################### -0.5|############################## |############################## 0.0|############################# |####################### +0.5|############## |######### +1.0|###### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%