weatherless...................62.10149% balance.......................40.14356% offense.......................38.97006% sand..........................28.52775% hyperoffense..................11.39977% voltturn...................... 7.46065% semistall..................... 7.30021% rain.......................... 5.72712% sun........................... 4.89094% sandoffense................... 3.24303% stall......................... 2.18640% trickroom..................... 2.01536% multiweather.................. 1.47750% monotype...................... 1.08628% monoflying.................... 0.52300% sandstall..................... 0.37591% hail.......................... 0.23020% monofighting.................. 0.18863% monorock...................... 0.18741% dragmag....................... 0.09062% sunoffense.................... 0.08260% rainoffense................... 0.06297% monopsychic................... 0.05124% monowater..................... 0.04445% monodark...................... 0.03638% trickhail..................... 0.02973% monograss..................... 0.02430% mononormal.................... 0.01912% monofire...................... 0.00668% choice........................ 0.00638% monobug....................... 0.00542% monopoison.................... 0.00537% monofairy..................... 0.00370% monosteel..................... 0.00066% rainstall..................... 0.00057% monoghost..................... 0.00009% sunstall...................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.018) -2.0| |# -1.5|######## |#### -1.0|###### |########## -0.5|############## |############# 0.0|#################### |############################## +0.5|########### |######## +1.0|######## |## +1.5|## | +2.0| | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.71%