offense.......................51.15543% weatherless...................44.41005% sun...........................41.60023% rain..........................24.97480% balance.......................23.63895% hyperoffense..................19.33543% multiweather..................15.69817% sunoffense.................... 6.23450% monotype...................... 3.57856% sand.......................... 3.57342% semistall..................... 3.36581% stall......................... 2.50438% rainoffense................... 1.82402% hail.......................... 1.40267% dragmag....................... 0.66825% monobug....................... 0.51520% voltturn...................... 0.37525% trickroom..................... 0.36298% sunstall...................... 0.35038% monodragon.................... 0.33529% monosteel..................... 0.32053% monoghost..................... 0.31191% sandoffense................... 0.31008% mononormal.................... 0.28538% monopsychic................... 0.27858% monorock...................... 0.26200% monofighting.................. 0.22054% monowater..................... 0.21888% sandstall..................... 0.20562% monoflying.................... 0.19981% trapper....................... 0.18738% choice........................ 0.18671% monofairy..................... 0.18240% rainstall..................... 0.16151% monoelectric.................. 0.14625% monofire...................... 0.14194% monograss..................... 0.13514% monodark...................... 0.13349% monoice....................... 0.12387% hailoffense................... 0.11591% monopoison.................... 0.10745% tricksun...................... 0.10463% monoground.................... 0.07661% tailwind...................... 0.07197% trickrain..................... 0.06235% hailstall..................... 0.02388% gravity....................... 0.00730% allweather.................... 0.00680% tricksand..................... 0.00647% trickhail..................... 0.00630% swagplay...................... 0.00481% fear.......................... 0.00133% trickfear..................... 0.00033% sandfear...................... 0.00017% Stalliness (mean: -0.324) -2.0|## |########## -1.0|####################### |############################## 0.0|######################## |############ +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.90%