sun...........................53.22837% offense.......................48.77070% weatherless...................33.34662% rain..........................29.05390% balance.......................23.64543% hyperoffense..................20.99478% multiweather..................18.77361% sunoffense.................... 8.68806% semistall..................... 3.74053% stall......................... 2.84857% sand.......................... 2.53344% rainoffense................... 2.13870% monotype...................... 1.75986% hail.......................... 0.78453% dragmag....................... 0.70939% trickroom..................... 0.48897% sunstall...................... 0.47035% voltturn...................... 0.33516% sandstall..................... 0.30236% monobug....................... 0.22533% monodragon.................... 0.20869% rainstall..................... 0.20671% monoghost..................... 0.19388% sandoffense................... 0.18708% trapper....................... 0.18633% monosteel..................... 0.17184% tricksun...................... 0.16820% monopsychic................... 0.16016% monowater..................... 0.10835% choice........................ 0.10779% mononormal.................... 0.10445% monoflying.................... 0.10000% trickrain..................... 0.09907% monofighting.................. 0.08431% tailwind...................... 0.07892% hailoffense................... 0.07080% monofire...................... 0.06742% monodark...................... 0.06578% monofairy..................... 0.06484% monoelectric.................. 0.06105% monograss..................... 0.06069% monorock...................... 0.05877% monoice....................... 0.05134% monopoison.................... 0.03678% monoground.................... 0.03152% hailstall..................... 0.02397% gravity....................... 0.01120% allweather.................... 0.00757% trickhail..................... 0.00704% tricksand..................... 0.00699% swagplay...................... 0.00506% fear.......................... 0.00074% trickfear..................... 0.00038% sandfear...................... 0.00013% Stalliness (mean: -0.324) -2.0|## |########### -1.0|########################## |############################## 0.0|######################### |############# +1.0|###### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.85%