sun...........................67.00111% offense.......................45.49996% rain..........................29.79986% balance.......................24.44409% weatherless...................22.11344% hyperoffense..................21.86740% multiweather..................20.78575% sunoffense....................11.89841% semistall..................... 4.25870% stall......................... 3.92985% rainoffense................... 1.86404% sand.......................... 1.78914% trickroom..................... 0.70937% dragmag....................... 0.69438% sunstall...................... 0.67439% sandstall..................... 0.57589% monotype...................... 0.50727% tricksun...................... 0.35065% rainstall..................... 0.32703% trapper....................... 0.22354% trickrain..................... 0.20206% hail.......................... 0.18047% voltturn...................... 0.17795% tailwind...................... 0.10154% monoghost..................... 0.08185% monopsychic................... 0.06632% monoflying.................... 0.06455% choice........................ 0.05748% monodragon.................... 0.04977% monosteel..................... 0.04218% monobug....................... 0.03868% sandoffense................... 0.03722% gravity....................... 0.02618% monowater..................... 0.02471% monodark...................... 0.02343% mononormal.................... 0.02258% hailoffense................... 0.01757% monofighting.................. 0.01633% monoground.................... 0.01626% monoelectric.................. 0.01521% monofairy..................... 0.01292% monograss..................... 0.01279% monofire...................... 0.00923% monoice....................... 0.00690% allweather.................... 0.00658% monorock...................... 0.00534% monopoison.................... 0.00491% hailstall..................... 0.00440% tricksand..................... 0.00428% trickhail..................... 0.00319% swagplay...................... 0.00110% fear.......................... 0.00018% trickfear..................... 0.00018% sandfear...................... 0.00000% Stalliness (mean: -0.286) -2.0|## |############# -1.0|############################# |############################## 0.0|########################### |############### +1.0|####### |#### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%