sun...........................72.44978% offense.......................40.27536% balance.......................28.01091% rain..........................25.38518% hyperoffense..................20.90468% multiweather..................18.86000% weatherless...................18.69760% sunoffense....................12.69759% stall......................... 5.71225% semistall..................... 5.09680% sand.......................... 2.29614% sandstall..................... 1.24466% rainoffense................... 1.07614% sunstall...................... 0.98155% trickroom..................... 0.83522% dragmag....................... 0.65363% tricksun...................... 0.59735% trapper....................... 0.50767% rainstall..................... 0.44607% trickrain..................... 0.37811% monotype...................... 0.26630% monoflying.................... 0.14709% voltturn...................... 0.10629% choice........................ 0.09224% hail.......................... 0.05797% tailwind...................... 0.03692% gravity....................... 0.02711% monopsychic................... 0.02187% monodragon.................... 0.01669% sandoffense................... 0.01343% monodark...................... 0.01305% monobug....................... 0.01083% monoghost..................... 0.01083% monoground.................... 0.01051% monosteel..................... 0.00912% monoelectric.................. 0.00876% monowater..................... 0.00469% mononormal.................... 0.00390% hailoffense................... 0.00379% hailstall..................... 0.00269% tricksand..................... 0.00236% monofighting.................. 0.00235% monofairy..................... 0.00170% monofire...................... 0.00158% monoice....................... 0.00127% monograss..................... 0.00127% monorock...................... 0.00089% monopoison.................... 0.00067% trickhail..................... 0.00064% allweather.................... 0.00062% swagplay...................... 0.00053% fear.......................... 0.00001% trickfear..................... 0.00001% sandfear...................... 0.00000% Stalliness (mean: -0.196) -2.0|## |############ -1.0|############################## |######################### 0.0|########################### |################## +1.0|######## |##### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.75%