weatherless...................87.32820% offense.......................42.56494% balance.......................36.95511% sand..........................11.08875% hyperoffense..................10.85462% voltturn......................10.71151% semistall..................... 5.27670% stall......................... 4.34862% trickroom..................... 1.23154% hail.......................... 0.99641% sandstall..................... 0.55358% rain.......................... 0.52921% dragmag....................... 0.52146% choice........................ 0.45427% hailoffense................... 0.33810% monotype...................... 0.22578% rainoffense................... 0.17525% sun........................... 0.14039% monowater..................... 0.11585% multiweather.................. 0.08295% tailwind...................... 0.05467% tricksand..................... 0.03201% monobug....................... 0.02311% sunoffense.................... 0.02202% trickhail..................... 0.02139% hailstall..................... 0.02046% monoice....................... 0.01959% monodark...................... 0.01397% sandoffense................... 0.01285% monofighting.................. 0.01158% monopoison.................... 0.00858% monopsychic................... 0.00716% monosteel..................... 0.00684% monoelectric.................. 0.00611% monodragon.................... 0.00596% gravity....................... 0.00358% monofire...................... 0.00301% monoflying.................... 0.00180% mononormal.................... 0.00110% tricksun...................... 0.00081% monoground.................... 0.00069% trapper....................... 0.00066% monoghost..................... 0.00061% monofairy..................... 0.00057% monorock...................... 0.00050% monograss..................... 0.00028% trickrain..................... 0.00004% rainstall..................... 0.00000% Stalliness (mean: -0.019) -2.0|## |### -1.5|##### |######### -1.0|############## |#################### -0.5|############################# |############################## 0.0|########################### |########################### +0.5|####################### |############### +1.0|######### |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%