weatherless...................61.08470% balance.......................56.48848% offense.......................42.61390% voltturn......................17.72867% sun...........................16.25148% sand..........................15.15166% rain.......................... 6.86867% tailwind...................... 2.33883% trickroom..................... 2.14485% hail.......................... 1.47585% multiweather.................. 0.83235% semistall..................... 0.81673% trickhail..................... 0.61135% tricksand..................... 0.09923% tricksun...................... 0.07150% hyperoffense.................. 0.05021% dragmag....................... 0.04009% stall......................... 0.03069% rainoffense................... 0.00751% monotype...................... 0.00148% monopoison.................... 0.00148% hailoffense................... 0.00078% sunstall...................... 0.00076% trickrain..................... 0.00031% sandstall..................... 0.00000% batonpass..................... 0.00000% monofairy..................... 0.00000% sandoffense................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 0.054) -1.5| | -1.0| |####### -0.5|##### |########################## 0.0|############################## |###################### +0.5|############### |###### +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.89%