offense.......................58.88476% rain..........................44.71587% balance.......................40.16795% weatherless...................29.81211% sun...........................25.32894% tailwind...................... 5.08241% voltturn...................... 4.39529% trickroom..................... 2.95745% multiweather.................. 1.97978% trickrain..................... 1.83747% hail.......................... 1.32724% sand.......................... 0.88884% tricksun...................... 0.79505% hyperoffense.................. 0.46706% semistall..................... 0.43439% rainoffense................... 0.22025% gravity....................... 0.16753% sunoffense.................... 0.10220% monotype...................... 0.08329% stall......................... 0.04585% trickhail..................... 0.04031% tricksand..................... 0.02923% sunstall...................... 0.02598% monoelectric.................. 0.01414% monobug....................... 0.01165% dragmag....................... 0.01070% monosteel..................... 0.01032% monowater..................... 0.00821% monopsychic................... 0.00802% monodragon.................... 0.00745% hailoffense................... 0.00592% rainstall..................... 0.00592% monopoison.................... 0.00497% monoice....................... 0.00497% monofire...................... 0.00344% monodark...................... 0.00306% monoghost..................... 0.00248% mononormal.................... 0.00191% batonpass..................... 0.00172% sandoffense................... 0.00134% monoflying.................... 0.00096% monofairy..................... 0.00076% monorock...................... 0.00057% monograss..................... 0.00038% Stalliness (mean: -0.075) |# -0.8|#### |########## -0.4|################## |########################## 0.0|############################## |#################### +0.4|########## |#### +0.8|## |# | more negative = more offensive, more positive = more stall one # = 0.79%