offense.......................54.73624% rain..........................48.85584% balance.......................44.85190% sun...........................27.94529% weatherless...................23.77141% voltturn...................... 6.62838% trickroom..................... 5.40857% trickrain..................... 3.49901% tailwind...................... 3.42639% multiweather.................. 2.11214% tricksun...................... 1.74059% hail.......................... 1.12593% sand.......................... 0.41428% semistall..................... 0.25100% hyperoffense.................. 0.10611% gravity....................... 0.06727% stall......................... 0.05474% sunstall...................... 0.05196% rainoffense................... 0.04375% sunoffense.................... 0.02810% dragmag....................... 0.01666% trickhail..................... 0.00664% tricksand..................... 0.00399% monotype...................... 0.00286% monoelectric.................. 0.00100% monopsychic................... 0.00097% rainstall..................... 0.00046% monosteel..................... 0.00038% monopoison.................... 0.00037% monoice....................... 0.00007% monodragon.................... 0.00004% monowater..................... 0.00001% monoghost..................... 0.00001% batonpass..................... 0.00001% hailoffense................... 0.00001% monorock...................... 0.00000% monodark...................... 0.00000% monofairy..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% monograss..................... 0.00000% sandoffense................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.047) |# -0.8|##### |####### -0.4|############ |###################### 0.0|############################## |#################### +0.4|######### |#### +0.8|### | | more negative = more offensive, more positive = more stall one # = 0.88%