balance.......................48.95642% offense.......................48.32123% rain..........................43.92990% sun...........................40.20917% weatherless...................22.07496% multiweather.................. 8.16782% tailwind...................... 6.77914% voltturn...................... 2.40664% trickroom..................... 1.95003% semistall..................... 1.40224% sand.......................... 1.13099% hyperoffense.................. 1.12873% trickrain..................... 1.00139% hail.......................... 0.87028% dragmag....................... 0.76554% tricksun...................... 0.68492% gravity....................... 0.36770% monotype...................... 0.26673% rainoffense................... 0.23886% sunoffense.................... 0.23735% stall......................... 0.19139% trickhail..................... 0.09946% tricksand..................... 0.07007% monowater..................... 0.05199% monoelectric.................. 0.04069% sandstall..................... 0.03843% monoflying.................... 0.03617% monoice....................... 0.03466% rainstall..................... 0.03014% monograss..................... 0.02336% batonpass..................... 0.01582% monofairy..................... 0.01582% hailoffense................... 0.01432% monobug....................... 0.01281% sandoffense................... 0.01130% monosteel..................... 0.00904% sunstall...................... 0.00829% mononormal.................... 0.00753% monofighting.................. 0.00678% allweather.................... 0.00678% monoground.................... 0.00678% monopoison.................... 0.00603% monopsychic................... 0.00377% monoghost..................... 0.00301% monofire...................... 0.00301% trapper....................... 0.00301% hailstall..................... 0.00226% monodragon.................... 0.00226% monodark...................... 0.00151% monorock...................... 0.00151% Stalliness (mean: 0.017) |# -1.0|## |##### -0.5|############## |########################## 0.0|############################## |########################## +0.5|############### |###### +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.78%