weatherless...................87.18039% offense.......................43.06360% balance.......................30.54239% hyperoffense..................17.45948% hail.......................... 8.29676% semistall..................... 5.54970% voltturn...................... 3.83828% stall......................... 3.38482% monotype...................... 3.07764% rain.......................... 2.16781% hailoffense................... 1.72313% trickroom..................... 1.70850% sun........................... 1.36329% sand.......................... 1.09999% choice........................ 1.07659% monobug....................... 0.52367% mononormal.................... 0.50904% rainoffense................... 0.43005% monowater..................... 0.40665% sunoffense.................... 0.33351% monoice....................... 0.30718% monopsychic................... 0.17261% dragmag....................... 0.16383% hailstall..................... 0.16383% monoelectric.................. 0.16383% monopoison.................... 0.14920% sandstall..................... 0.13165% monofairy..................... 0.12872% monoflying.................... 0.12580% monoghost..................... 0.12287% monorock...................... 0.11410% multiweather.................. 0.10824% monograss..................... 0.10532% monofire...................... 0.09947% monofighting.................. 0.07899% monodark...................... 0.07606% monoground.................... 0.07021% monodragon.................... 0.05851% monosteel..................... 0.05266% tailwind...................... 0.04973% sandoffense................... 0.04388% tricksun...................... 0.03803% trickhail..................... 0.03218% gravity....................... 0.01170% sunstall...................... 0.00293% Stalliness (mean: -0.179) |## -2.0|## |####### -1.5|######### |############# -1.0|################ |####################### -0.5|######################### |############################## 0.0|######################### |######################## +0.5|################## |############# +1.0|######### |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%