weatherless...................85.44553% offense.......................34.82984% balance.......................30.04481% hyperoffense..................24.51570% hail.......................... 9.46572% voltturn...................... 7.28647% semistall..................... 7.21087% hailoffense................... 3.51642% stall......................... 3.39877% sand.......................... 2.49583% monotype...................... 1.56429% trickroom..................... 1.51157% rain.......................... 1.48484% sun........................... 1.16843% choice........................ 1.09323% sunoffense.................... 0.48168% rainoffense................... 0.43702% mononormal.................... 0.35319% monobug....................... 0.30565% dragmag....................... 0.22618% monoice....................... 0.22122% monowater..................... 0.13213% sandstall..................... 0.10539% monoelectric.................. 0.10228% monofighting.................. 0.09919% monograss..................... 0.08759% trickhail..................... 0.06738% multiweather.................. 0.06036% tailwind...................... 0.04314% monoghost..................... 0.03886% tricksun...................... 0.03844% monoflying.................... 0.03782% monopoison.................... 0.03409% monofairy..................... 0.02810% hailstall..................... 0.02673% monofire...................... 0.02659% monosteel..................... 0.02548% monodark...................... 0.02280% monoground.................... 0.02243% monopsychic................... 0.01592% monodragon.................... 0.01530% sandoffense................... 0.00727% monorock...................... 0.00535% gravity....................... 0.00026% sunstall...................... 0.00000% Stalliness (mean: -0.229) |######## -2.0|### |################## -1.5|########### |################ -1.0|################### |##################### -0.5|#################### |############################## 0.0|###################### |###################### +0.5|######################## |##################### +1.0|############## |##### +1.5|##### |## +2.0|# | +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.37%