weatherless...................55.86981% sand..........................42.31862% offense.......................36.91417% balance.......................34.90733% semistall.....................12.51050% hyperoffense.................. 8.51298% stall......................... 7.15501% batonpass..................... 6.77171% sandstall..................... 2.86702% sandoffense................... 2.24853% rain.......................... 1.29510% dragmag....................... 1.26053% monotype...................... 0.87871% mononormal.................... 0.40633% sun........................... 0.34263% trapper....................... 0.25122% sunoffense.................... 0.22720% hail.......................... 0.19215% rainoffense................... 0.18766% choice........................ 0.15307% voltturn...................... 0.14410% monopsychic................... 0.07820% monoflying.................... 0.06860% monowater..................... 0.06090% monopoison.................... 0.04081% monoground.................... 0.03574% monoice....................... 0.03473% monofighting.................. 0.03067% monodark...................... 0.02374% monofire...................... 0.02143% monodragon.................... 0.01898% monosteel..................... 0.01880% multiweather.................. 0.01830% monobug....................... 0.01781% monograss..................... 0.01671% monoghost..................... 0.01602% monorock...................... 0.01227% monoelectric.................. 0.00704% sunstall...................... 0.00367% rainstall..................... 0.00254% Stalliness (mean: 0.191) |#### -1.5|### |######### -1.0|############# |#################### -0.5|######################### |############################## 0.0|########################## |########################## +0.5|####################### |###################### +1.0|################## |############### +1.5|########### |######## +2.0|#### |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.38%