sand..........................58.08006% weatherless...................39.28315% offense.......................38.08150% balance.......................30.98835% semistall.....................12.35046% stall......................... 9.62355% hyperoffense.................. 8.95615% batonpass..................... 5.24565% sandstall..................... 5.10257% sandoffense................... 3.02254% rain.......................... 2.31605% dragmag....................... 1.23876% sun........................... 0.28554% rainoffense................... 0.28076% monotype...................... 0.16575% sunoffense.................... 0.13798% mononormal.................... 0.07769% trapper....................... 0.05554% hail.......................... 0.05454% monoground.................... 0.02859% choice........................ 0.02553% multiweather.................. 0.01935% voltturn...................... 0.01453% monoice....................... 0.01262% monopoison.................... 0.00967% monoflying.................... 0.00933% monodragon.................... 0.00808% monopsychic................... 0.00668% sunstall...................... 0.00666% monowater..................... 0.00455% monofighting.................. 0.00365% monoghost..................... 0.00176% monodark...................... 0.00172% monosteel..................... 0.00095% monobug....................... 0.00027% monofire...................... 0.00011% monograss..................... 0.00007% monoelectric.................. 0.00002% rainstall..................... 0.00002% monorock...................... 0.00000% Stalliness (mean: 0.209) |## -1.5|#### |########## -1.0|############ |################## -0.5|########################## |############################## 0.0|################# |##################### +0.5|###################### |################ +1.0|############## |########### +1.5|############ |########### +2.0|##### |### +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.42%