sand..........................55.84715% offense.......................41.54099% weatherless...................40.47953% hyperoffense..................31.45286% sandoffense...................18.16019% balance.......................17.49772% semistall..................... 5.92425% stall......................... 3.58417% rain.......................... 2.67724% dragmag....................... 2.49967% sandstall..................... 2.48243% choice........................ 2.01440% voltturn...................... 2.00889% hail.......................... 1.84261% multiweather.................. 0.87519% rainoffense................... 0.71821% monotype...................... 0.36695% monowater..................... 0.30101% trickroom..................... 0.23557% hailstall..................... 0.10597% tricksand..................... 0.06197% monofighting.................. 0.05684% trickhail..................... 0.04440% hailoffense................... 0.04214% sun........................... 0.02866% gravity....................... 0.01033% sunoffense.................... 0.00496% monoground.................... 0.00306% mononormal.................... 0.00179% monoelectric.................. 0.00172% monopoison.................... 0.00065% monoice....................... 0.00059% monopsychic................... 0.00045% monoflying.................... 0.00045% monobug....................... 0.00020% tailwind...................... 0.00009% monograss..................... 0.00009% monosteel..................... 0.00004% monorock...................... 0.00004% monodark...................... 0.00003% monodragon.................... 0.00003% monofire...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.445) |######### -1.5|################# |#################### -1.0|############################## |######################## -0.5|################ |############## 0.0|############ |########### +0.5|####### |###### +1.0|###### |#### +1.5|#### |## +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%