weatherless...................82.03065% offense.......................62.93201% balance.......................17.95664% hyperoffense..................14.94583% rain.......................... 8.63820% sun........................... 7.60983% rainoffense................... 3.67977% stall......................... 3.39828% choice........................ 3.05997% sunoffense.................... 2.66526% hail.......................... 1.59154% hailstall..................... 1.59154% semistall..................... 0.76724% monotype...................... 0.56736% dragmag....................... 0.50147% voltturn...................... 0.29812% trickroom..................... 0.26403% sand.......................... 0.18350% mononormal.................... 0.11553% monopoison.................... 0.08050% monopsychic................... 0.07900% monofighting.................. 0.06529% monowater..................... 0.05981% monobug....................... 0.05655% monorock...................... 0.05655% monofire...................... 0.05566% batonpass..................... 0.05501% monodark...................... 0.05501% multiweather.................. 0.05372% Stalliness (mean: -0.327) -1.5|##### |### -1.0|############### |######## -0.5|############# |############################## 0.0|######### |#### +0.5|#### |#### +1.0|# | +1.5| | +2.0|### | more negative = more offensive, more positive = more stall one # = 1.01%