offense.......................74.84173% weatherless...................68.68922% rain..........................20.40944% hyperoffense..................15.97804% sun...........................10.08924% rainoffense................... 8.18569% choice........................ 6.56728% balance....................... 6.52181% sunoffense.................... 3.30331% stall......................... 2.55874% hail.......................... 0.81210% hailstall..................... 0.81210% monotype...................... 0.18668% semistall..................... 0.09969% monopoison.................... 0.07146% monopsychic................... 0.05873% monofighting.................. 0.04124% monowater..................... 0.01525% voltturn...................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% sand.......................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.459) -1.5|### |## -1.0|############### |####### -0.5|######## |############################## 0.0|# |# +0.5|## |# +1.0| | +1.5| | +2.0|## | more negative = more offensive, more positive = more stall one # = 1.40%